8 Development Rules on How to Fail Less – Rule #5
Thursday, August 6th, 2009Rule #5 – Ask someone else’s opinion.
“In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.” – D. Adams

Finally, like a fish cannot survive without water, a large project cannot survive without outside perspective.This perspective comes ultimately from the end-users but long before it reaches the end-user, it starts off in the theoretical realm by some progenitor (the client) and then a facilitator (the agency and/or developer). It then evolves as the developer manifests the vision into something tangible. While this sounds like a pretty good evolutionary process, there really should be more people involved even at the theoretical stage. Things that sound like a good idea to one person and on paper may not hold to scrutiny when a larger sampling of opinion is taken. Don’t mistake this for design by committee as this can be equally disastrous but at the minimum a sampling should be taken from the target audience as some use cases could surface that haven’t been considered. The doomsday scenario for any website is one that has had tons of resources poured into its development and deployment only to fall on its face because the real users don’t want to use it. In conclusion never develop in a vacuum as its imperative to get feedback at all stages of development.
Stay tuned for rule #6: “Don’t get too attached.”



Welcome to the first part of an 8-part series, “8 Development Rules on how to Fail Less”.





